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1r0zz0

riccardo olin
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good-day or good-night or whenever you find yourself reading this.
a lot of stuff happened in my life since the last journal, and for good or for worse, some stuff will keep happening.
I wasn't much active in dA for a lot of time, I had to rediscover how to submit stuff too. amazing.

I discovered a lot of things in this period. about life, about me and about who is my biggest enemy.
it's me.

in any case, I will try to post some stuff, not much hand made pictures (I do not know where my scanner ended up), but instead some 3d stuff.
some are from some attempts at making a videogame (3 videogames to be precise, all 3 pretty much failed now. yee).
some will be render test on eevee using other models I find on the internet or inside games. for the moment mainly repurposed stuff from other sources.

to that I ask you some ideas:
if you want to see stuff from a certain game in a pbr environment feel free to ask, I am not good at it but I'll try to help.
of course I need to manage to have the model...and extract it.
for the moment, I am focusing on FFXIII series, so if you want to see something specific try to ask for it.
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VG24/7 released an article based on a interview with Todd Howard by gamespot.

in this interview it seems he said that GTAV "had succeeded the most at the same type of thing we try to do. I look at that game and think, ‘Wow, I just don’t know how they did this.’

“That’s what we try to create, that sense of going anywhere and doing anything. GTA 5 does it so well. It puts you in its world and it makes you its director. It says yes to the player a lot, and that’s what we try to do. It’s just a phenomenal game."



oh my!
he is an idiot.

I mean, I do not get if most of the world did not played the same GTAV that I played. but GTAV "freedom" is not existent.

unless you consider a bunch of scripted events as "freedom".

in fact, ironically the only emergent gameplay that there is in GTAV, and there was in GTA for around 10 years, is what you have when you DO NOT play the game right...

MISSIONS and the campaign are as linear as they get. sure you can change some bits and bobs, mostly based on a simple mathematical outcome (bad stats, sloppy outcome) without much to choose from, and for example there are no multiple endings to the missions.
but the last one, that is a sterile and dull choice done with a in-game "SMS".

half of the missions ARE actually what you need to play the mission as designed by the developers.

and interaction in GTAV is WAY BELOW normal open world standards. most of the "side activities" are just scripted missions, mostly stupid scripted missions, or simple "busywork"...

GTAV is below Watchdogs or Sleeping Dogs when it comes of open ended gameplay...

Far Cry 3 offered MUCH MORE FREEDOM in it's side activities.


but I guess just trying to push a (competitor) brand and being an idiot is what is cool today.

you know Todd? you should say that GTA has to learn from Fallout 3. because that's how it is.

even if I do not like Fallout 3, at least that game IS open ended and up to the players Choice...

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progressivedigital.wordpress.c…

I am still working on it and needing to understand few things, but I just uploaded a criticque on F.E.A.R. series.

I will mainly talk about videogame and similar stuff...
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you win

1 min read
you win.

I am tired. tired of fighting and resisting.
everything I do is worthless and ignored? fine.

I do not care anymore.
not that this will be fucking seen or anything.
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The failure of being a coward: Doom 4.



This is a open letter to Bethesda and ID software.



I know. I know you are scared. Doom 4 has revealed itself to be a production black-hole.

I can understand. You failed pretty most of it's development times and if rumors are correct it's better that you cleaned the board and started from scratch, with a new engine too it seems.


All this seems fine and promising...but is hot air.


Do not get me wrong. I will buy Doom 4. of course. I do not have to make that decision, it's already decided as I bought and will buy any ID software related title. But I am a old and decrepit gamer, I am a REAL gamer, one that wants it's game to be something, not to pose as something, and one that buys title from developers that always delivered good experiences...



but most of the people are not like this.

Hell, quite the opposite.


So I am bewildered when I read about your will to answer the huge silence of the title, that now is on par with DUKE NUKEM FOREVER for all we can know, with more silence.


We had a not amazing CGI trailer, that just confirmed there is at least one Cyberdemon in the game, and a rather insulting closed door demo at quake con, insulting because it seems it was showed “to show something to [id Software fans] that gives them the confidence that it is still a viable studio that’s doing really cool stuff”.

As far Pete Hines(PR guy) says...

but you do not showed anything to ID Software fans... or you thing that those bunch of guys sitting in the Quakecon room was a DECENT PERCENTUAL OF PEOPLE WHO WANT TO BUY DOOM 4...



how many people was there? 300? 500? 1000?



and those people are the ID software fans that need to calmed down?

no. they are not. You could not even THOUGHT that even a little fraction of EUROPEAN AND ASIAN CONSUMER was there to attend at Quakecon.



Doom 3 got out in 2004, now we are 10 years after that day, and the only thing doom related was the shoddy BFG edition that looked worse than modded doom 3 (that make it look like a real modern game, so there IS a problem).





In ten years we need to wait a whole year for have a 2015 reveal, AFTER you already revealed it to a close bunch of people? Because the “game is not ready” but is enough ready to be shown to a limited audience? And then what about the release? 2016? 2017?

You did not want to reveal it yet? Do not show the trailer, let alone a real time demo as you said the Quakecon showed reel was...



or maybe, you actually do not have ANYTHING to show? What you showed at Quakecon was just a special created cutscene in a game engine...



what, that would mean that you ARE producing Duke Nukem Forever...





or simply you are afraid that it could get shunned and laughted at, but be prepared because that will happen anyway.



DooM is an old game, a old game that is already considered in a “dying state”...

Half Life 2 killed Doom 3 for the critics, the movie was utter shit, the hd version is rather bad and no real tangible news for the new title...



a year more? Yes, is not much, it just means that the game will be washed away by the better showed games of the competitions. they shows everything, maybe never release what they show, but show it either way...



after all, most “gamers” today never played or even know what DooM is... and they will not risk to buy it if they are not showed what the game is...





and that's is your failure because you are cowards and do not show what you are doing...



DooM 4. yes. DooM 4-ever...



thanks for your time.



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Featured

I'm still alive, it's kind of a miracle. by 1r0zz0, journal

Fallout 4 free-doom?!? by 1r0zz0, journal

my blog/site/whatever by 1r0zz0, journal

you win by 1r0zz0, journal

The failure of being a coward: Doom 4. by 1r0zz0, journal