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About Varied / Hobbyist Member riccardo olin25/Male/Italy Group :iconkirvesdesign: KirvesDesign
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Deviant for 3 Years
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Statistics 233 Deviations 4,286 Comments 5,971 Pageviews

Newest Deviations


deviation in storage by EnvyBlackCat



gamer's ignorance: revengence by 1r0zz0
gamer's ignorance: revengence
sometimes the ignorance you find on the Internet is painful...
The HERETIC. by 1r0zz0
the Heretic from the Flight of the Golden Throne WH40k fanstory.

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I do not own warhammer copyrighs.
TEST n333 poster. by 1r0zz0
TEST n333 poster.
indie project. if you are interested contact me.

rendered in blender.
Ode to David Lynch by 1r0zz0
Ode to David Lynch
or Red Velvet.

in glorious 4k (i hope).



1r0zz0's Profile Picture
riccardo olin
Artist | Hobbyist | Varied

I'm a 22 years old italian.
I would like to know what you think about my pics so fell free to comment :)

I have a Skype account:

I am still working on it and needing to understand few things, but I just uploaded a criticque on F.E.A.R. series.

I will mainly talk about videogame and similar stuff...

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Toast-Dragon Featured By Owner Jan 1, 2015
Thank you for the watch, we hope that you will be pleased with our work ^^
stevemacqwark Featured By Owner Dec 15, 2014  Student General Artist
Bad news: DmC: Definitive Edition is coming to PS4 and Xbone with new features and 60fps, though why not from the beginning, we don't know. We do know that Capcom is dying, with only RE Revelations 2, Monster Hunter 4, Street Fighter V and Deep Down being made from the ground up, but even then, Sony is apparently financing SFV.

Good news: Devil May Cry 4 Special Edition will come to PS4 and Xbone with Vergil in it, so I call that a minor victory, right? Then again, Capcom is probably doing good by re-releasing old games if they're truly in financial woes but they have no one to blame but themselves.
1r0zz0 Featured By Owner Dec 18, 2014  Hobbyist General Artist
I do not think SFV is done from the ground up... after all, for create bump maps you have to create a high poly model, and they seem to use a more detailed version based on those same high ploy models from SF4...
and it is on the Unreal Engine it is pretty much an indie version of street fighter.

and sony is paying for it...

do not get your hopes up for DMC4 hd... it's very probable that DmC hd will sell because fantoys will say "now it's 60fps and with lock on! just like the original!"...

so we will have DmC2...

it's probable that Vergil will be only used as a skin...
stevemacqwark Featured By Owner Dec 18, 2014  Student General Artist
Then why even bring back DMC4 at all?
1r0zz0 Featured By Owner Dec 19, 2014  Hobbyist General Artist
it's because they want to see what sells better to decide what series to continue...

this is because japanese developers are inside a bubble floating somewhere else than earth...

they hardly have contacts with fans, and they base all their decision on the critics voices (even ignoring SALES sometimes...Yakuza series is a prime example) but in case of DmC the critics praised it as jesus second coming, yet is a burning economical failure IN THE COUNTRIES IT WAS MADE FOR!...

so crapcom is only doing the most idiotic thing they always do... the "let's see if there are money somewhere!"

they release both to see what sells better, and then they will continue the series that sells more...of course if they still not only follow the critics again or pull a "megaman legends"...
(1 Reply)
ZeldaWolfPrincess Featured By Owner Oct 30, 2014  Hobbyist General Artist
grazie per il watch
Rebeccachu-Chan Featured By Owner Oct 18, 2014
You know, just by watching the entire cutscene-filled movie of the Devil May Cry reboot, it plays out like a bad episode or season of the CW's Supernatural, Buffy, or Angel, in addition to being a Mortal Instruments/Cassandra Clare rip-off. 

If Joss Whedon saw the reboot, then he'd sue Ninja Theory for stealing his style from one of his supernatural teen TV dramas. Just shows how unoriginal the reboot is. :sigh:
Rebeccachu-Chan Featured By Owner Oct 4, 2014
Out of the designs of all four original DMC games, I enjoy the look of the feel of the 4th game best. It has really cool-looking 19th Century buildings, ancient evils, dark magic, demons scampering around, secret places, uniquely blended areas (a city, a jungle, snow-capped mountains, a castle), magical demonic beasts (Huge deities! Winged angels! Ice toads! Big lizards!), and all-around won't-happen-in-real-life events (Supernatural phenomena OMG)! It's like a true fantasy world - all this in which I described happens in this game! It's like being in a all-new Dungeons and Dragons campaign setting or a real-life dark fairy tale. And that's why I think the look and setting of Devil May Cry 4 is the most imaginative that Capcom has ever done in the series: They made it look like a pure fantasyland. 

For the reboot, they ditched the fantasy setting of DMC4 and gave us a city that tries to kill people and an edgy look? Bah, I've seen that done before in Cassandra Clare's Mortal Instruments series. A huge contemporary city with magic all around it. Why couldn't they capture the same imagination and magical place that the internal team at Capcom did? Ninja Theory made the setting of the reboot look more like a run-of-the-mill Low Fantasy urban area, trying to ape Bayonetta. I give credit and many points to Capcom and the DMC4 team for creativity and imagination. Ninja Theory gets nada for being blah. IMO, DMC4's setting is worthy of being put in Fantasyland in a themed amusement park.

Thank you for reading! ;)
1r0zz0 Featured By Owner Oct 9, 2014  Hobbyist General Artist
well, many elements of DMC4 are taken from DMC1 and expanded.
for example the jungle is from DMC1 (it was supposed to be a forest in the game, it got erased but there is still a room with jungle assets)
that said, DMC4 got scrapped and rewritten few times, and is too bad that the game is just HALF of what it was supposed to be.

but you are 100% right. DMC4 is bloody great in "environment design" (less in Character design...).

NT instead made a "ideological design" for the whole game, and it was to make it look like a early 2000 platformer(edgy "dirty" look, lot of "bizarchitecture" and colored vistas).

and for the few moments it didn't look the ugly gritty remake of Evil Twin (one of my favourite game ever, BTW) it looked just like you said. Cassandra Clare's Mortal Instruments bad tie in. or any other teen urban fantasy...

the Limbo itself is just a bad(and hellishly confused) mix o Alice Madness Returns, Day Watch and Constantine...

DMC4 in a amusement Park? well... if you go around some Italian cities you can see stuff like that...
just look at this street view:…
Rebeccachu-Chan Featured By Owner Oct 9, 2014
Thanks for your reply. I'm happy that the reboot flopped
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