|I am trying to start a development team.|
more info on the description.
Concept design sheet: The Cursed Castle...Project announce:Concept design sheet: The Cursed Castle... by 1r0zz0
Concept design sheet:
The Cursed Castle of Carmilla
The demonic castle of Carmilla
a 3d combat/platform set in castle full of monsters and traps.
offer a challenging combat/platformer, a spiritual successor of first castlevania games done in 3d with more modern design.
two main gameplay focus:
platform: jump based platform puzzles, the focus of the platform sequences is to make the player think how can he reach the place he has to go.
Something like a more limited Prince of Persia on PS2 (no wall running or acrobatic skills).
They need to feel like a something that is possible to do with a trained body, not something from a circus acrobat reel.
Combat: simple but challenging combat, based around a simple combo and dodge.
The combo will live open the character so he cannot just mash the attack button
there will be special items with special uses.
movement and camera will move as usual for a ov
I'm a 22 years old italian.
I would like to know what you think about my pics so fell free to comment
I have a Skype account: