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VG24/7 released an article based on a interview with Todd Howard by gamespot.

in this interview it seems he said that GTAV "had succeeded the most at the same type of thing we try to do. I look at that game and think, ‘Wow, I just don’t know how they did this.’

“That’s what we try to create, that sense of going anywhere and doing anything. GTA 5 does it so well. It puts you in its world and it makes you its director. It says yes to the player a lot, and that’s what we try to do. It’s just a phenomenal game."



oh my!
he is an idiot.

I mean, I do not get if most of the world did not played the same GTAV that I played. but GTAV "freedom" is not existent.

unless you consider a bunch of scripted events as "freedom".

in fact, ironically the only emergent gameplay that there is in GTAV, and there was in GTA for around 10 years, is what you have when you DO NOT play the game right...

MISSIONS and the campaign are as linear as they get. sure you can change some bits and bobs, mostly based on a simple mathematical outcome (bad stats, sloppy outcome) without much to choose from, and for example there are no multiple endings to the missions.
but the last one, that is a sterile and dull choice done with a in-game "SMS".

half of the missions ARE actually what you need to play the mission as designed by the developers.

and interaction in GTAV is WAY BELOW normal open world standards. most of the "side activities" are just scripted missions, mostly stupid scripted missions, or simple "busywork"...

GTAV is below Watchdogs or Sleeping Dogs when it comes of open ended gameplay...

Far Cry 3 offered MUCH MORE FREEDOM in it's side activities.


but I guess just trying to push a (competitor) brand and being an idiot is what is cool today.

you know Todd? you should say that GTA has to learn from Fallout 3. because that's how it is.

even if I do not like Fallout 3, at least that game IS open ended and up to the players Choice...

this is dedicated to RecklessCharge (as the whole fanfiction "The Flight of the Golden Throne" is)
they, without knowing, helped me saving me from myself.




I see the blood of the matter.
I see the worms slither in air.
I see the vortex of flesh.

this sweet pain engulf me
makes me stronger.
this putrid madness in me
makes me better.

beyond the blind bound
of the golden throne
there is this wonderful chaos
that make me whole.

beyond the Sensation
beyond the Disease
beyond the Change
beyond the Battle
I stand as Champion.

this Ruinous Star
shine among the stars
in what lies beyond.

this caress of Warp
is what I am bound to.

and in this Sea of Souls
I finally find my rest.
from what I was.
from what I suffered.


yet in all this power
I see what we are.


and this horrible sorrow
makes me feel weak.




will I ever find peace?
I can still dream.
the Flight of the Golden Throne: The Heretic
this is from the perspective of The Heretic from my fanfiction of Warhammer 40k "the flight of the Golden Throne"
and is also a thanks to some great people, RecklessCharge


that said, unfortunately is probably also my farewell to the series.

I think it's also the first poetry on Warhammer 40k?
if I am wrong feel free to corect me.

probably not my best work or much grammatically corect. 

I do not own Warhammer copyrights.
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gamer's ignorance: revengence by 1r0zz0
gamer's ignorance: revengence
sometimes the ignorance you find on the Internet is painful...
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The HERETIC. by 1r0zz0
The HERETIC.
the Heretic from the Flight of the Golden Throne WH40k fanstory.

<da:thumb id="456870136">
<da:thumb id="456983179">
<da:thumb id="457420611">
<da:thumb id="457963333">
<da:thumb id="460310268">







I do not own warhammer copyrighs.
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TEST n333 poster. by 1r0zz0
TEST n333 poster.
indie project. if you are interested contact me.


rendered in blender.
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deviantID

1r0zz0
riccardo olin
Artist | Hobbyist | Varied
Italy
WEI!!!!!!!

I'm a 22 years old italian.
I would like to know what you think about my pics so fell free to comment :)

I have a Skype account:
olavirolin
Interests
VG24/7 released an article based on a interview with Todd Howard by gamespot.

in this interview it seems he said that GTAV "had succeeded the most at the same type of thing we try to do. I look at that game and think, ‘Wow, I just don’t know how they did this.’

“That’s what we try to create, that sense of going anywhere and doing anything. GTA 5 does it so well. It puts you in its world and it makes you its director. It says yes to the player a lot, and that’s what we try to do. It’s just a phenomenal game."



oh my!
he is an idiot.

I mean, I do not get if most of the world did not played the same GTAV that I played. but GTAV "freedom" is not existent.

unless you consider a bunch of scripted events as "freedom".

in fact, ironically the only emergent gameplay that there is in GTAV, and there was in GTA for around 10 years, is what you have when you DO NOT play the game right...

MISSIONS and the campaign are as linear as they get. sure you can change some bits and bobs, mostly based on a simple mathematical outcome (bad stats, sloppy outcome) without much to choose from, and for example there are no multiple endings to the missions.
but the last one, that is a sterile and dull choice done with a in-game "SMS".

half of the missions ARE actually what you need to play the mission as designed by the developers.

and interaction in GTAV is WAY BELOW normal open world standards. most of the "side activities" are just scripted missions, mostly stupid scripted missions, or simple "busywork"...

GTAV is below Watchdogs or Sleeping Dogs when it comes of open ended gameplay...

Far Cry 3 offered MUCH MORE FREEDOM in it's side activities.


but I guess just trying to push a (competitor) brand and being an idiot is what is cool today.

you know Todd? you should say that GTA has to learn from Fallout 3. because that's how it is.

even if I do not like Fallout 3, at least that game IS open ended and up to the players Choice...

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:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Jun 21, 2015
The environments of the Devil May Cry reboot are unappealing and very unimaginative. I mean, they literally washed the environments with way too many orange and blue hues, and it's clear that they have taken from many other, much better sources. It's just as uninteresting and dull as the rest of the game itself. It's more like, in order to make the environments, Ninja Theory just did the cut-and-paste route for all this. It's more like The Mortal Instruments: City of Bones, only swallowed up and regurgitated back out, and slapped with the Devil May Cry name on it.

DMC4's environment, however, is much better and more elaborate. The designers for the game made a fantasy setting, staying true to the rest of the original series, with a touch of gothic in it. The color palette is a lot better, and it doesn't hurt the eyes as much as the DmC reboot does. And it's crafted with a lot more imagination and immersion. It's so much more imaginative than the reboot. There are medieval-baroque-stylized cities, mountains, tropical rainforests, castles, and lots more. It is synonymous with the fantasy genre, and the fantasy genre is synonymous with imagination. 

The environments in DMC4 really mesh together well, also. If you ever played the game, you know what I'm talking about. The designers for the 4th game really pulled it off in terms of visuals. Magic and fantasy are abound in DMC4. The Devil May Cry reboot pushes all that aside for hard and edgy, with Fox News all over it. And ugh, the reboot and its environment don't go we'll with the rest of the series at all. >.>

DmC: Devil May Cry is an example of a supernatural fantasy video game gone wrong, with lots of fantasy cliches abound. DMC4 shows how a great fantasy-themed video game is supposed to be done. Along with other factors (including the carefree Dante we all know and love), it's no wonder why the 4th installment gained so much popularity among fans of the original series and others.

Thanks for reading. :)
Reply
:icon1r0zz0:
1r0zz0 Featured By Owner Jun 22, 2015  Hobbyist General Artist
let's hope the HD version of DMC4 sells at least enough to have a real DMC5
Reply
:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Jun 22, 2015
Yeah fingers crossed
Reply
:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Jun 18, 2015

I did a comparison of the DMC4 SE screenshots and the DmC DE screenshots. Pay attention to the environments:


DMC4 SE screenshots


assets.vg247.com/current//2015…


static4.gamespot.com/uploads/o…


pressakey.com/gamepix/3301/Dev…



DmC DE screenshots


inthegame.nl/wp-content/galler…


www.gamepur.com/files/images/2…


inthegame.nl/wp-content/galler…


DMC4 SE is much more imaginative and well-crafted in terms of environment design. Makes you feel like you got sucked into the fantasy world of the game itself.


DmC's enviroments are so bland and hard to look at because of an overuse of blues and oranges. DMC4 has a better color palette. And DmC looks like it got regurgitated from other, much better sources.

So, yeah, DMC4 SE wins. :D (Big Grin)

Reply
:icon1r0zz0:
1r0zz0 Featured By Owner Jun 18, 2015  Hobbyist General Artist
yeah, you are right.
after all, it's easy to design an "destroyed urban area".
make houses and then make them in pieces.

it's much harder to have realistically great looking south european baroque/Renaissance buildings
Reply
:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Jun 18, 2015
I'm with you. The DMC4 team worked hard indeed.
Reply
:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Jun 14, 2015

Here are the reasons why Devil May Cry 4 is a Fantasy Video game:


- It has magical elements (There are demons, the Sparda twins have mixed blood of human and demon, the orbs and fragments and vital stars, Nero's glowing arm, etc.)


- The game is set in a imaginary world different from our planet (Although it has buildings and stuff) (Think the High (Epic) Fantasy subgenre)
 
- There are monsters in this game. And they're based off of mythical creatures and such. Some of the monsters featured in the game are Scarecrows, Wraiths, Lizard Beasts, and Glowing Wolves, for example. And there's one demon in the game that transforms into a dragon, and a gigantic god, not to mention winged angels.


- It's got swords in it! Dante, with Rebellion, Nero, with Red Queen, and Vergil, Yamato.


- The world of DMC4 has many fantastic environments, some of which can only be experienced in an epic Fantasy world: A Gothic town, where demons and demon hunters populate and mingle with each other, a dark, swampy forest that you'll end up in if you take the wrong way out, a jungle/mixed forest environment, snow-choked mountains, and even a temple


- Standard Fantasy genre stuff all around: Centuries-old Religious organization, sorcery possessed by the playable characters (Dante, Nero and Vergil!), ancient evil(s), world full of magical dangers and quest-like adventures, medieval-like buildings and streets, supernatural phenomena (magic), mythical creatures to fight, mystical items, world-shaking events, an imaginative world (Seriously, DMC4 has the very best environments in all of the series, both outside and inside.), and the classic theme of good vs. evil.


In fact, when I looked all around on the internet, many sites agree that all because of these themes that I listed above, Devil May Cry 4 is definitely placed in the fantasy genre of video games.


:) (Smile)


It's also my POV, ICYDK.
Reply
:icon1r0zz0:
1r0zz0 Featured By Owner Jun 17, 2015  Hobbyist General Artist
Urban Fantasy.

fantasy elements built on a believable urban environment.
and while you are mostly right, I want to put some personal opinions in some of your examples.

demons and angels (and most thing relating them) are "fantasy" but also they are "theological".

also, good vs evil is played with a spin.
Reply
:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Jun 17, 2015
Oh, I see. Thank you, though. :)
Reply
:iconrebeccachu-chan:
Rebeccachu-Chan Featured By Owner Mar 17, 2015
www.cubed3.com/review/1879/1/d…

Finally! The review of the definitive edition of DmC that we've all been waiting for.
Reply
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